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Dice Commands

General Commands

!min

Rolls a dice pool and returns the min die (+ modifier).

Parameters:

  • Die #1 - The size of the die.
  • Die #2 - The size of the die.
  • Die #3 - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!min d12 d6 d8

!min d6 d6 d6 - 1

!min d4 d4 d4 + 5

!mid

Rolls a dice pool and returns the mid die (+ modifier).

Parameters:

  • Die #1 - The size of the die.
  • Die #2 - The size of the die.
  • Die #3 - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!mid d12 d6 d8

!mid d6 d6 d6 - 1

!mid d4 d4 d4 + 5

!max

Rolls a dice pool and returns the max die (+ modifier).

Parameters:

  • Die #1 - The size of the die.
  • Die #2 - The size of the die.
  • Die #3 - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!max d12 d6 d8

!max d6 d6 d6 - 1

!max d4 d4 d4 + 5

Action Commands

!reaction

Returns the die result (+ modifier).

Parameters:

  • Die - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!reaction d12

!reaction d6 + 2

!overcome

Returns the result of an overcome action using the effect die from the dice pool (+ modifier).

Parameters:

  • Effect Die - Which die to use. (Min/Mid/Max)
  • Die #1 - The size of the die.
  • Die #2 - The size of the die.
  • Die #3 - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!overcome mid d6 d6 d6

!overcome max d4 d4 d4 + 2

Modifier Commands

!boost

Returns the positive mod size based on the result of the effect die from the dice pool (+ modifier).

Parameters:

  • Effect Die - Which die to use. (Min/Mid/Max)
  • Die #1 - The size of the die.
  • Die #2 - The size of the die.
  • Die #3 - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!boost mid d6 d6 d6

!boost max d4 d4 d4 + 2

!hinder

Returns the negative mod size based on the result of the effect die from the dice pool (+ modifier).

Parameters:

  • Effect Die - Which die to use. (Min/Mid/Max)
  • Die #1 - The size of the die.
  • Die #2 - The size of the die.
  • Die #3 - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.

Examples

!hinder mid d6 d6 d6

!hinder max d4 d4 d4 + 2

Enemy Commands

!minion

Rolls minion die/dice (+ modifier), and optionally rolls against a save.

Parameters:

  • Die - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.
  • Save vs. - Optional - A number to save versus.

Examples

!minion d8

!minion d6 + 2

!minion d12 v5

!minion d8 + 2 v8

Advanced Example

You can roll multiple minion dice and/or have them roll against a save vs. by separating minions with a comma:

!minion d8, d6, d4

!minion d4 + 2, d4

!minion d8, d8 + 1, d6 v4

!lt

Rolls a lieutenant die (+ modifier), and optionally rolls against a save.

Parameters:

  • Die - The size of the die.
  • Modifier - Optional - A modifier to apply to the result.
  • Save vs. - Optional - A number to save versus.

Examples

!lt d8

!lt d6 + 2

!lt d12 v5

!lt d8 + 2 v8

Other

!chuck

Chucks the dice and re-initalizes the random number generator.

Examples

!chuck